It was in 1993 that Hollywood realized the dream of putting a video game movie up on the big screen with Super Mario Bros., and setting the stage for a long legacy of questionable choices, troubled productions, and gamers’ pixel tears left in their wake. But like the kid who just has to pump in one more quarter to reach for that high score, the studios keep on trying (while the fans just keep on hoping), and we’re celebrating that sort of sheer tenacity with this guide to the best video game movies (and plenty of the worst) ranked by Tomatometer!
Here, you will find the near-decent (Rampage, Resident Evil), the should’ve-been-goods (Assassin’s Creed, Warcraft), the ridiculous-but-we-love-thems (Mortal Kombat, Silent Hill), and the ones made by Uwe Boll, who deserves his own category (Alone in the Dark, House of the Dead). We’re using a 20-review minimum cutoff for inclusion from theatrical releases only, because it’s not just enough to make a questionable movie, critics need to witness the aftermath, too.
And in May 2019, Detective Pikachu officially broke the video game curse! Fitting that Nintendo, whose Super Mario Bros. movie started all this trouble, would be the one to end it. And in another surprise 2019 development, the second Angry Birds movie has slingshot the naysayers by racking up plenty of critical praise, toppling Pikachu mere months after its release.
Then in 2020, when it didn’t seem it had a chili dog’s chance in hell, Sonic the Hedgehog to general critics enthusiasm, marking three Fresh video game movies in two years. And then, in 2021, Werewolves Within went Certified Fresh, establishing it as by-far the best-reviewed video game movie! See all the high scores (and lots and lots of the lows) with our guide to 46 video game movies, ranked worst to best!
Critics Consensus: With its shallow characters, low budget special effects, and mindless fight scenes, Mortal Kombat - Annihilation offers minimal plot development and manages to underachieve the low bar set by its predecessor.
Synopsis: Every generation, a portal opens up between the Outerworld and Earth. Emperor Shao-Kahn (Brian Thompson), ruler of the mythical Outerworld,... [More]
Critics Consensus: Though it offers mild entertainment through campy one-liners and the overacting of the late Raul Julia, Street Fighter's nonstop action sequences are not enough to make up for a predictable, uneven storyline.
Synopsis: Gen. Bison (Raul Julia), the evil dictator of Shadaloo, captures a busload of relief workers and holds them for ransom.... [More]
Critics Consensus:Assassin's Creed is arguably better made (and certainly better cast) than most video game adaptations; unfortunately, the CGI-fueled end result still is still a joylessly overplotted slog.
Synopsis: Cal Lynch travels back in time to 15th-century Spain through a revolutionary technology that unlocks the genetic memories contained in... [More]
Critics Consensus: Despite being somewhat more exciting than the previous film, this kiddy flick still lacks any real adventure or excitement. What is does contain is choppy animation and poor voice acting. Doesn't match up to virtually anything out there.
Synopsis: Ash's adventure begins when a powerful storm beaches him and his friends on Shamouti Island just as the islanders are... [More]
Critics Consensus:Resident Evil: Retribution offers everything one might reasonably expect from the fifth installment in a heavily action-dependent franchise -- which means very little beyond stylishly hollow CGI-enhanced set pieces.
Synopsis: As Umbrella Corp.'s deadly T-virus continues to turn the world's population into legions of flesh-eating zombies, Alice (Milla Jovovich), the... [More]
Critics Consensus:Warcraft has visual thrills to spare, but they -- and director Duncan Jones' distinctive gifts -- are wasted on a sluggish and derivative adaptation of a bestselling game with little evident cinematic value.
Synopsis: Looking to escape from his dying world, the orc shaman Gul'dan utilizes dark magic to open a portal to the... [More]
Critics Consensus:Resident Evil: The Final Chapter may prove mind-numbingly chaotic for the unconverted, but for fans of the venerable franchise, it offers a fittingly kinetic conclusion to its violent post-apocalyptic saga.
Synopsis: The T-virus unleashed by the evil Umbrella Corp. has spread to every corner of the globe, infesting the planet with... [More]
Critics Consensus: Fittingly fleet and frequently fun, Sonic the Hedgehog is a video game-inspired adventure the whole family can enjoy -- and a fine excuse for Jim Carrey to tap into the manic energy that launched his career.
Synopsis: The world needed a hero -- it got a hedgehog. Powered with incredible speed, Sonic embraces his new home on... [More]
Critics Consensus:Pokémon Detective Pikachu may not take its wonderfully bizarre premise as far as it could have, but this offbeat adaptation should catch most -- if not all -- of the franchise's fans.
Synopsis: Ace detective Harry Goodman goes mysteriously missing, prompting his 21-year-old son, Tim, to find out what happened. Aiding in the... [More]
The 2018 Electronic Entertainment Expo offered some promising new titles inspired by our favorite films and television shows when it hit the Los Angeles Convention Center June 12-14. Games based on movies and serialized TV are nothing new, but the genre has a history of pushing out products more focused on promoting an IP than offering a quality interactive experience.
That’s changing. Game developers, passionate about the same titles as the rest of us, are shelving the marketing-spun schlock in favor of crafting ambitious projects that put us in our favorite fictional worlds.
Here are 10 we can’t wait to play!
JURASSIC WORLD EVOLUTION
Developer: Frontier Developments Publisher: Frontier Developments Systems: PlayStation 4, Xbox One, PC Release Date: Available now
As fans of the Jurassic Park franchise films are well aware, the movies are primarily action-ratcheting affairs focused on dinos unleashing all kinds of hell on unsuspecting park-goers. Jurassic World Evolution, however, trades epic destruction for careful construction, as it tasks players with planning, building, managing, and monitoring their very own prehistoric theme park. While the game’s more of a cerebral stimulation, it’ll still spike your adrenaline when, say, your burgeoning management skills accidentally let a velociraptor loose in the food court.
LEGO THE INCREDIBLES
Developer: TT Games Publisher: Warner Bros. Systems: PlayStation 4, Xbox One, Nintendo Switch Release Date: Available now
If seeing Incredibles 2 hasn’t completely satisfied your craving for the superhero family’s unique brand of crime-fighting fun, you may want to suit-up for LEGO The Incredibles. Brimming with block-y bad guys, brick-based puzzles, and the LEGO series’ signature personality and humor, this latest plastic toy-packed adventure lets fans relive the best moments from both entries in the popular Pixar franchise. Tons of playable characters – including fan-favorite Edna Mode – and special moves, requiring the entire Parr crew to participate, round out this family-friendly romp.
Developer: Insomniac Games Publisher: Sony Systems: PlayStation 4 Release Date: September 7, 2018
Set in a sprawling, open-world New York City, this original Spider-Man tale – from veteran developer Insomniac Games – forgoes the origin story slog in favor of putting players behind the shooting webs, acrobatic combat, and wisecracking sense of humor of a more seasoned Spidey. An eye-popping visual presentation, adrenaline-spiking set pieces, fluid action, and more iconic villains than you can cram into Raft prison complement the cinematic wall-crawling, web-spinning action.
WORLD WAR Z
Developer: Saber Interactive Publisher: Paramount Pictures Systems: PlayStation 4, Xbox One, PC Release Date: 2018
Plenty of games task players with shooting zombies, scavenging for supplies, and generally doing whatever it takes to survive the undead apocalypse. World War Z – which borrows more from the Brad Pitt film than Max Brooks’ book – breaths some fresh life into the rotting corpse genre, however, by putting up to 500 flesh-eating freaks on screen simultaneously. Of course, these hungry hordes can also form horrifying zombie pyramids, making it more difficult for you and your co-op partners to fend them off and live another day.
SHADOW OF THE TOMB RAIDER
Developer: Crystal Dynamics Publisher: Square Enix Systems: PlayStation 4, Xbox One, PC Release Date: September 14, 2018
Fans of the Tomb Raider films and games can expect to meet a very different Lara Croft in this trilogy-capping entry. More Predator than Indiana Jones, Shadow of the Tomb Raider sees a confident, capable, vengeance-craving Croft camouflaged in mud and employing brutal combat tactics to turn exotic jungle locales into goon graveyards. Though Shadow isn’t your typical relic-hunting romp, players can still expect seat-of-the-pants storytelling, cinematic set pieces, and, yes, plenty of tombs to raid.
LEGO DC SUPER-VILLAINS
Developer: TT Games Publisher: Warner Bros. Systems: PlayStation 4, Xbox One, Nintendo Switch, PC Release Date: October 16, 2018
TT Games has no less than three Batman-starring installments in their stable of brick-busting LEGO adventures, but their latest DC entry is taking a decidedly different approach to the iconic comic book universe. As its title suggests, LEGO DC Super-Villains is all about the bad guys, from Harley Quinn and Lex Luthor to Poison Ivy and the Crown Prince of Crime himself, the Joker. Rather than playing as these iconic foes though, players will join them as their very own, fully customizable and upgradeable evildoer.
OVERKILL’S THE WALKING DEAD
Developer: Overkill Software Publisher: Starbreeze Studios/505 Games Systems: PlayStation 4, Xbox One, PC Release Date: November 6, 2018
Hundreds of games have pitted players against hordes of foot-shuffling foes, and a handful of those have even unfolded in Robert Kirkman’s walker-infested world. Overkill’s The Walking Dead separates itself from the brain-craving bunch, however, by translating the unforgiving world of the comic books into thumb-blistering gameplay. For fans, this means strategically cooperating with three other players to not only survive brutally difficult encounters with the undead, but also joining forces to fight the game’s most challenging enemies, a human faction dubbed “The Family.”
Developer: IO Interactive Publisher: WBIE Systems: PlayStation 4, Xbox One, PC Release Date: November 13, 2018
We haven’t seen the bald, bar-coded assassin on the big screen since Rupert Friend wore his signature sharp suit and red tie in 2015’s Hitman: Agent 47. Fans needn’t wait for a film sequel to be reunited with their favorite hired killer, however, as Hitman 2 is headed to game consoles this fall. Assuming the role of the titular professional, stealthy players will travel to stunningly-realized exotic locales, don disguises, and incorporate improvised weapons – such as rat poison, frying pans, and frozen fish – to permanently silence high-level targets.
RESIDENT EVIL 2
Developer: Capcom Publisher: Capcom Systems: PlayStation 4, Xbox One, PC Release Date: January 25, 2019
Long before zombie shooters and apocalypse survival sims spread through the video game world like a population-wiping plague, players were fighting virally-infected canines and gobbling up green herbs in Resident Evil. Now, Capcom is inviting fans back to Raccoon City to relive what’s widely considered the seminal survival horror series’ best entry. More than a mere remaster though, Resident Evil 2 is a completely rebuilt re-imagining, featuring brand new visuals, audio, controls, and a nerve-fraying narrative to rival any contemporary take on the walking corpse genre.
KINGDOM HEARTS III
Developer: Square Enix Publisher: Square Enix Systems: PlayStation 4, Xbox One Release Date: January 29, 2019
The Kingdom Hearts series has always been defined by its appealing, if unlikely, mash-up of Disney and Final Fantasy characters. Its long-awaited sequel though, is doubling down on the Disney – and Pixar – content, inviting fans to explore worlds and interact with heroes and villains from a variety of favorite films from Walt’s vault. From Frozen, Tangled, and Toy Story to Hercules, Wreck-It Ralph, and Pirates of the Caribbean, this fan-servicing sequel has something for Disney and Pixar enthusiasts of all stripes.
In the first known instance of bloodshed in Bogota, 80 American corporate workers living in the Colombian capital are locked in their building and forced to meet a new deadline…of death. Toeing the company line has never been bloodier than in The Belko Experiment, inspiring this week’s gallery of 24 more of the worst companies to work for from film and television history.
Ratchet & Clank: Recently re-imagined for your PlayStation 4, now appearing on the big screen for the first time. The movie invites viewers back to see the origin team-up of the duo (one a robot, the other a bobcat-ish thing, probably a descendant of prolific serial killer Bubsy), which inspires this week’s 24 Frames gallery: a history of video games-based movies by Tomatometer!
The most successful horror franchises tend to feature protagonists audiences can root for — heroes that viewers hope will beat the odds and emerge from their respective situations victorious and, well, alive. With that in mind, we here at RT decided to look back at some of cinema’s most stubborn survivors, those characters that somehow managed to avoid being offed in multiple horror movies.
Needless to say, you may want to avoid what follows below if you’re allergic to spoilers. Without further ado, here are our choices for the Horror Movie Survivor Hall of Fame!
You can’t keep a good woman down. Case in point: Ellen Ripley. Even if she only survived two-and-three-quarters of the first three Alien films, the DNA in her blood cells was enough to create a pretty killer replica (which gives us all hope for future Chuck Norris clones, but we digress).
Ripley could have gone the way of Dr. Frank Poole a whole bunch of times throughout the series. As the only survivor of the Nostromo (not counting Jones the cat), she still could have been torn to shreds when the alien hid on her shuttle. In Aliens, Ripley and a few of her compatriots survived a tough battle with the Alien Queen aboard the Sulaco. Even a universe-saving suicide in Alien 3 barely slows Ripley down — the follow-up isn’t called Alien Resurrection for nothing. How does she do it? Our guess is those decades-long stasis naps do a body good.
You can possess him with a few demons. You can chop off his hand. Hell, you can even send him back through time. But the one thing you cannot do to Ashley “Ash” Williams: keep him down for good.The same can’t be said of Ash’s friends, who, in the first two Evil Deads offer up a survival rate of exactly zero. Ash is actually supposed to have died in the final frames of The Evil Dead, but the sequel retcons the whole thing, causing him to re-endure a gory getaway in the forest cabin. In the process, he loses his hand, but hey, chainsaw hand as replacement.
In the final Evil Dead, Army of Darkness, Ash is sent to 1300 AD. His only way to get back to the present time and his job at S-Mart: Going through a horde of the undead (led by an Ash clone) to retrieve the Necronomicon, the book of the dead. Groovy.
Some folks just don’t know when to quit. You’d think that Baron Victor von Frankenstein would reconsider his diabolical experiments in reanimation after nearly getting his dome lopped off in The Curse of Frankenstein, but no; this guy’s got a one-track mind. Unlike the Frankenstein of Mary Shelley and the Universal movies, our man Vic (played with eyebrow-raised relish by Peter Cushing) doesn’t evolve from hubristic to guilt-ridden — he’s pretty much a murderous mad scientist from minute one. After surviving the guillotine in The Curse of Frankenstein, the Baron continued his artificial life experiments in a bunch of Hammer films (either five or six, depending on whether you count the Cushing-free The Horror of Frankenstein as part of the cannon — many don’t). It’s pretty amazing that Frankenstein can perpetually stay one step ahead of death, given that angry townspeople, public officials, and even his own stitched-up creations are always trying to kill him.
The Friday the 13th series only had two protagonists who would carry themselves into sequels. The first was the original camp survivor who would be unceremoniously offed in Part II‘s opening sequence. The other: Tommy Jarvis. He first appeared in arguably the series’ best installment, Friday the 13th: The Final Chapter, as a young boy vacationing with his single mother and sister. With a penchant for masks, he and his sister succeed in confusing Jason, before Tommy is taken over by madness and hacks poor ol’ Jason Voorhees to death. The ambigious final shot of The Final Chapter suggests he has taken on an evil spirit.
In the godawful sequel, A New Beginning, Tommy is a taciturn mental patient, drifting in and out of institutions. As copycat murders begin around him, he suspects that his psychosis is taking over under the cover of night. Turns out the killer was just a disgruntled paramedic. In his final appearance, Jason Lives, Tommy attempts to tear Jason’s corpse asunder, but a steel pipe left in his heart attracts a bolt of lightning and Jason is resurrected. Ultimately, Tommy lures him back to the lake and to a watery grave. But we all know how long the dead stay dead in horror movies, don’t we?
It’s no wonder that Laurie Strode takes a breather every couple of Halloween installments; neither sleep nor time nor even a franchise reboot can rid her of Michael Myers. In the original Halloween, Laurie (Jamie Lee Curtis) survived the babysitting gig from hell, successfully keeping Michael Myers at bay (though he killed a couple of her friends). In Halloween II, she learned why she’d been stalked — it turned out that she was a blood relative of the knife-wielding psycho.
Laurie lay low for the next four Halloweens, but reemerged in Halloween H2O; she had faked her own death and changed her name, but she couldn’t stay hidden from her brother forever. Unfortunately, Myers finally got the best of Laurie in Halloween: Resurrection. Rob Zombie’s 2007 franchise reboot began at the beginning of the Laurie Strode story, with Scout Taylor-Compton stepping into the role; whether this incarnation of Laurie Strode shows the same survival instinct as the first remains to be seen.
Most psychology PhDs don’t receive gun training in school, tranquilizer or otherwise. Not sure about cursed zombie entrapment (that could be covered during mandatory intern hours), but Dr. Samuel James Loomis is somehow capable of all these things. At one point in Halloween 4, he agilely escaped death by diving behind some convenient barrels while his unkillable former patient took out a gas tank with a truck, causing a near-fatal explosion.
Dr. Loomis’ constant attempts at shooting Michael Myers really only impeded the guy’s momentum. It only took the first two films for Loomis to realize that bullets just wouldn’t work. At the end of II, he decided to be the martyr and blow both Michael and himself up using a combo of oxygen and ether.
Oh wait… but they both survive — somehow. Maybe Loomis got the explosive recipe wrong. But that’s great because then we got him for four more films! In those films we saw him use Michael’s female prey as bait to lure him into a trap consisting of a metal net, a tranquilizer gun, and his fists. But it was when he used his shrink skills to reason with the monster that we thought, “Oh yeah, that’s what he was trained to do.”
Puzzle boxes were all the rage in the 1980s. Of course, when Kirsty Cotton played with one, she suffered the consequences: the opening of another realm filled with sado-masochistic Cenobytes led by none other than Pinhead himself. Pinhead’s posse included Butterball, Chatterer, and the Female. After attacks from a deceptive dead-skin-wearing uncle, a group of deal-reneging “explorers” from another realm, and a stepmother hell-bent on devouring her boyfriend, Kirsty even withstood a trip to the Cenobyte realm. In Hellraiser III, she existed only through old interview footage, but she returned in Hellseeker with some gruesome tricks up her sleeve.
Being orphaned could inspire one to focus on new hobbies and interests, like mastering such a puzzle box, incidentally called the “Lament Configuration.” That, and a propensity for turning the tables on your loved ones, could be all you need to survive when confronted by violent unearthly beings that thrive on the pleasures of pain.
How exactly does one defeat a nemesis who manifests himself in the dream world and makes nightmares come true? Nancy Thompson seemed to have figured out the trick, but not before notorious burn victim Freddy Krueger dispatched a good number of her friends and family in gruesome ways.
After Freddy skewered her BFFs and effectively turned her boyfriend into a bloody geyser in the original Nightmare on Elm Street, Nancy somehow managed to escape, only to meet her end in Part 3: Dream Warriors. But here’s the kicker: Freddy actually came after the actress who played Nancy, Heather Langenkamp, in Wes Craven’s [very meta] New Nightmare, in which he also terrorized director Craven himself and the man who portrayed him in the movies, Robert Englund. Whoa… And maybe, you might think, a name change would help protect poor Nancy, but Freddy’s too smart for that.
Throughout all the twists and turns of the Saw franchise, one woman emerged as the series’ unlikely hero (seriously, the bad guys got waaay more screen time than the goodies): Jill Tuck, the ex-wife of serial killer Jigsaw. Jill was a rehabilitation clinic director who suffered a miscarriage after an assault from a junkie, prompting Jigsaw’s descent into madness.
Despite the Saw series’ brutally high body count, Jill survived five filmed appearances. After Jigsaw’s death in Saw III, she received a mysterious box via his will. For a while, her role as either protagonist or antagonist was up in the air, making her the most compelling character outside of Jigsaw himself. Then it was revealed her final role in Jigsaw’s twisted blueprint was to “test” his apprentice, crazy corrupt cop Mark Hoffman. Jill almost took him out, but was eventually killed in the final Saw with the infamous reverse bear trap.
A high-school-student-turned-college-student-turned-anchorwoman-turned-professional-boxer-turned-caregiver, Cindy Campbell knows how to throw down and maybe even snap some necks. Her response to a home-attack by Ghostface? What else? Throw a HOUSE PARTY! That would be the safest thing to do, right? But everyone ended up dead. Go figure. Her Matrix-like aerial fighting skills got her through another night, but could she survive a wedgie in Scary Movie 2? Turns out… she could and did!
This one was handy though. Only Cindy Campbell could MacGyver random objects into a tractor, allowing her to crash through the door of a refrigerator she was locked in. Even a UN nude-ray couldn’t stop this savvy ingénue. At one point, an alien Command tripod ensnared her with Venus flytraps in a grimy old bathroom, and she was instructed to find the key to free herself and her friend Brenda. The key was located behind her eye, but it wasn’t a problem for Cindy. She’s got a glass eye (old bar fight injury).
Cindy has survived a lot. She’s slick and sagacious. But we’re still not sure whether she’s still with us, since she sat out Scary Movie 5.
Poor Sidney Prescott. She survived an entire franchise dedicated to her demise, and it really all came down to reasons that were far beyond her control. What’s that saying about “the sins of the father” (or, in this case, mother)? Yeah, Sidney sort of represents the epitome of the adage.
Consider this: Sidney’s own boyfriend, Billy, played the long con on her and ultimately tried to off her in the first Scream because Sidney’s mom broke apart his parents’ marriage — yikes. But it got worse: who should come around for revenge in Scream 2 but Billy’s mom herself, understandably upset, along with an accomplice who just wanted to be famous for killing Sidney. Scream 3 saw Sidney terrorized by a half brother she never knew she had, upset about being rejected by their mother, and 4‘s Ghostface Killer turned out to be Sidney’s own cousin, itching to get a taste of Sidney’s fame. Sidney is safe and sound as of now, of course, but you never know; there might be a great granduncle or a step-niece just rarin’ for a go at her.
At first, it wouldn’t appear that the Umbrella Corporation of the Resident Evil films planned very well for a possible outbreak of their zombifying T-virus. In fact, the soldiers sent to Umbrella’s secret lab in 2002’s Resident Evil spent most of their time simply trying to survive.
But even in the face of this population-decimating epidemic, there was one particular survivor who eventually went on the offensive for the good of all mankind, and her name was Alice. The folks at Umbrella must have spotted her potential, too, because in Apocalypse (2004), they outfitted Alice with some genetic modifications, and in Extinction (2007), they even cloned her in hopes of building a butt-kicking army. She’s survived attacks by all kinds of mutations, speedy, strong, and grotesque, but she hasn’t fallen yet. Alice and Umbrella both know the whole ordeal is Umbrella’s fault, and her quest to bring them to justice continues through to the franchise’s sixth installment, which is scheduled to open next year.
Scouts Guide to the Zombie Apocalypse is out in theaters this week, inspiring this week’s 24 Frames gallery: a visual bloody guide to the history of zombies in film and on your television. Brrraaaaaiinnsss….
Good news, fans of the Resident Evil films: Sony and Capcom are teaming up to continue the series. Sort of.
Variety reports that the companies are jointly producing Biohazard: Generation, a 3-D CGI feature that will extend the RE mythology. From the article:
Skedded for release in the latter half of 2008, the toon, like the other “Resident Evil” pics, is based on a hit horror game that Shinji Mikami created and Capcom developed for the Sony PlayStation.
The toon will be 3-D CG and based on an original story; the helmer and other cast and crew are yet to be announced.
If this has any impact on the live-action franchise, it hasn’t been revealed. Since its release in September, the third (and supposedly final) RE film, Resident Evil: Extinction, has amassed a $100 million worldwide gross.
Heroes fans already know how convincingly Ali Larter can wield a gun, her fists, and the cool gaze of a lethal femme fatale; in this week’s Resident Evil: Extinction, she holds her own against returning series star Milla Jovovich as Claire Redfield, the leader of a band of survivors evading deadly zombies and killer birds in the Nevada desert. (Read our set visit and interview with Jovovich!)
RT caught up with Larter on the Extinction set, where the sharp actress talked about joining the cast of the third and final Resident Evil film as a newcomer, shooting the infamous zombie crow scene, and how her character segued from its video game origins to the big screen. Oh, and she dropped more than a few spoilerific tidbits about the fate of the survivors, including the demise of a certain key character!
Fans of the Resident Evil video game series may be more familiar with Larter’s character, Claire Redfield, than they are with the film series protagonist, Alice — in fact, Milla Jovovich’s character never appeared in any of the games, while Claire leads both Resident Evil 2 and Resident Evil Code: Veronica. Adding her to the mix of Extinction was an important nod to the source material, and Larter was enthusiastic to go from blonde to Claire’s trademark red hair for the job.
“When I decided to join this project, I had spoken to [writer] Paul [W.S. Anderson] and [producer] Jeremy [Bolt] and it was very important to them that they were going to be bringing in a character that was part of the video games,” she explained. “For people who are truly passionate about the games, it’s important to have the resemblance to Claire Redfield; people have an idea of what they want her to be, and red hair is just one more thing to help them bridge that gap and let them take the journey with me in the movie.”
Claire (Larter) meets Alice (Jovovich) as Carlos (Fehr) looks on.
In Extinction, years have passed since the end of Resident Evil: Apocalypse and the zombie outbreak has devastated much of the world. Claire leads a caravan of survivors, including Apocalypse holdovers Carlos (Oded Fehr) and L.J. (Mike Epps). When Alice drops in with new powers thanks to scientists at the Umbrella Corporation, there will be some friction between the two tough lady leaders. Larter shared her character’s thoughts as Extinction unfolds.
“Alice has just arrived, and saved us from this attack,” she said. “We’ve just had a little conversation together about her entering into our convoy, and really the discussion is there’s been a journal entry saying there is an area in Alaska that’s safe, where the infection hasn’t reached yet. At this point it’s all about survival, so if you can come in and you can help us please do. The other side of it is, you know, I’ve been taking care of these people and it’s all about keeping them safe and alive.
“At first it takes a minute to earn each other’s trust; someone just doesn’t enter in and you welcome them with open arms. When you’re in these grave circumstances there’s no time for the bulls**t, no time for getting jealous. How can you help each other? Are you gonna put us in danger? If you are then you need to leave the convoy. If you can help us, stay. You know, you’re not about making someone feel good. It’s about, what can we do to get through this day?”
While Alice and Co. only had to worry about shepherding young Angela Ashford through Raccoon City in Apocalypse, Claire has the responsibility of protecting many survivors who aren’t as well equipped to fight off attackers themselves.
Claire packs heat in the desert.
“At this point [I] have become a leader of this convoy and it is my job to keep these people safe,” Larter said. “I’m not worried about the characters that are strong, I’m worried about the pregnant mothers and the children that are there, and if they would be able to make that kind of journey. So it’s kind of the discussion about that, and that I’ve been doing my best to keep these people alive, and what’s really the best move for us at this point.”
Naturally, then, Claire has to know her way around a firearm; but how much zombie-killing action does she get to partake in?
“Not as much as Alice!” she lamented with a smile. “Alice gets to kick ass in this. Milla’s so amazing, she cuts this amazing figure. But I have my berretta, knives, and you know my role isn’t as much the action and the fighting of it — more of like a general rather than in combat, but I do have a couple run ins with the undead…and I shoot the s**t out of them!”
Larter also chimed in on the extended crow sequence, which was originally planned to be much shorter (watch the clip here). In the scene, Claire’s caravan is attacked by a swarm of infected, undead crows — “Mad Max meets The Birds!” — shown in part through the eyes of the killer creatures.
“They have a helicopter that’s about half the size of this table,” Larter shared. “We’d be doing these scenes with this helicopter zooming in and around us, that really brings this energy and it’s going to be the point of view of the crows — and it’s so cool! It just brings one more dynamic and one more element to this movie. I feel like they’ve pulled out all the stops, they’re really getting all the best people to create this world, and to really keep you on the edge of your seat.”
Carlos and Claire in Resident Evil: Extinction
Now, for those spoilers. (Don’t say we didn’t warn you!) Want to know how many of the caravan survives, how they might escape, and which character may not make it? Click the text to read.
Asked point blank if her character survives (a legit question, considering the film and the whole series already has its strong female lead in Alice), Larter shared the following:
“We get through Vegas and we end up getting to a helicopter and taking off with the kids, and what’s amazing about the end of this movie is we have lost so many people, and that’s what keeps this movie on such a heightened level. You see this kind of family that we’ve created and you keep losing people every day. It keeps it very emotional and intense! But this movie and the way that Paul has decided to end is that it’s me, and K-Mart (Spencer Locke), and a couple of other of the convoy and their kids. I think it’s that universal feeling in mankind that is hope; children represent hope.”
After surviving a zombie bite in Apocalypse, perhaps Carlos has run out of luck. Does he sacrifice himself to the zombies for the good of the group?
Larter spilled the answer: “Yes, he has. Poor guy!”
Deadly viruses and killer zombies are back in Sony’s Extinction, the latest and final chapter in its video game-inspired action-horror franchise. The series has been a popular one with the first Resident Evil opening to $17.7M in March 2002 and its sequel Resident Evil: Apocalypse debuting to a stronger $23M in September 2004. Each averaged about $7,000 over the debut frame. The R-rated Extinction will play to the converted and is not likely to generate any new fans. In fact, some will drop out thinking a third helping is a bit too much. Still the built-in audience of young adults and gamers plus a solid marketing push guarantee a top spot launch. Attacking over 2,700 locations, Resident Evil: Extinction could capture roughly $20M over the three-day debut period.
Milla Jovovich fights a zombie in Resident Evil: Extinction
Dane Cook plays a dude whose every ex-girlfriend ends up engaged to the next guy she dates in the romantic comedy Good Luck Chuck. Jessica Alba co-stars in the R-rated release from Lionsgate which will use starpower to attract an audience of older teens and young adults. Last October Cook teamed up with another Jessica, Simpson that time, in the PG-13 comedy Employee of the Month which bowed to $11.4M. The marketing on Chuck has been good and cross-gender appeal seems solid too, although the rating could cut into business from younger teens who will certainly want to see this picture. Falling into 2,612 theaters, Good Luck Chuck may gross about $12M this weekend.
Jessica Alba and Dane Cook in Good Luck Chuck
Amanda Bynes headlines the college comedy Sydney White playing a freshman caught between the popular sorority sisters and her nerdy pals. The PG-13 film will aim itself squarely at teens and college students and should skew a bit more female. Hollywood has had a tough time reaching young females recently with flops like Nancy Drew ($6.8M opening), Bratz ($4.2M), and Gracie ($1.4M) all stalling. Sydney will try to appeal to the same crowd that powered Bynes’ comedy She’s the Man to $10.7M in March 2006. However the marketing push is not as strong and the release will not be as wide so the three-day take will be softer. The marketplace’s current lack of offerings for this audience creates a great opportunity for a good marketable film to come in a loot some cash. But Sydney just doesn’t seem to have what it takes to score a big opening. Pledging in over 1,900 theaters, Sydney White could debut with around $6M.
Amanda Bynes in Sydney White
Last weekend, David Cronenberg‘s latest crime thriller Eastern Promises enjoyed a limited release bow that was basically a carbon copy of his last film A History of Violence which opened to $515,992 from 14 theaters in September 2005 for a potent $36,857 average. Focus is now matching History‘s sophomore weekend expansion pattern by widening Promises to 1,404 locations nationwide. History in its second session expanded to 1,340 sites and grossed $8.1M for a solid $6,047 average. Reviews and buzz for Promises is just as good so a similar performance could be in the works. Ticket prices are slightly higher, but so are the number of films also targeting an adult audience. In fact, the top five this weekend should boast mostly R-rated fare. For this weekend, look for Eastern Promises to take in about $8M.
In the arthouse scene, which is quickly getting more crowded with each passing week, Brad Pitt rolls in as both actor and producer in the Old West drama The Assassination of Jesse James by the Coward Robert Ford. Warner Bros. is unleashing the R-rated pic in only 15 theaters in New York, Los Angeles, Toronto, and Austin hoping to generate a strong average and positive word of mouth. Pitt already scored the Best Actor trophy for his portrayal of the famous outlaw at the Venice International Film Festival and is making a bid for kudos attention over the months ahead. Reviews have been mostly positive and an expansion is planned for the coming weeks.
The Assassination of Jesse James By the Coward Robert Ford
After a less-than-spectacular number one opening, Jodie Foster‘s revenge thriller The Brave One will try to fend off competition for its mature adult audience from the expansion of Eastern Promises. The frame’s three newbies should play to other audience segments. A 45% drop would give Warner Bros. about $7.5M for the weekend and a ten-day cume of $25M which would be about how much Foster’s last starring vehicle Flightplan grossed in only its first three days.
3:10 to Yuma posted a solid hold last weekend and this time a similar drop could result. The Lionsgate release might dip by 35% to around $6M raising the total to $37M after 17 days.
LAST YEAR: Johnny Knoxville and his partners in crime landed a big number one opening for Jackass: Number Two which bowed to $29M. The Paramount sequel went on to collect $72.8M. Focus debuted in second with another R-rated film aimed at young men, the Jet Li actioner Fearless, which grossed $10.6M. The historical pic reached $24.6M. Sony’s football drama Gridiron Gang dropped two spots to third with $9.5M in its sophomore frame. Opening poorly in fourth was the action flick Flyboys with only $6M for MGM on its way to $13.1M. The animated film Everyone’s Hero rounded out the top five with $4.7M. Premiering to dismal results was the Sean Penn vehicle All the King’s Men (the third new release to take place in the past) with $3.7M for Sony. It quickly ended its run with a poor $7.2M.
Meeting Milla Jovovich was the highlight of RT’s visit to the set of Resident Evil: Extinction, and not just because the impish actress is as energetic as a live wire. She also spilled tons of info about her character Alice and story points from the upcoming sequel, and spoke candidly about her disappointing experience making last year’s Ultraviolet. Read on!
Although her filmography reflects a career of carefully chosen roles — Joan of Arc was a noble gamble, surely not a safe choice as far as Hollywood actresses go — Jovovich seems content with, and energized by, the niche of tough, sexy, and tormented action heroines she’s fallen into of late.
Milla Jovovich in The Fifth Element
Consider the trajectory of Milla Jovovich‘s career to date. From inauspicious beginnings in the multiple Golden Raspberry-nominated Return to the Blue Lagoon (her first big starring role, as one of two castaway kids growing up on an island), Jovovich has built a career of dabbling in movies large and small, in period dramas (Chaplin), quirky indies (Dummy) and cult classics (Dazed and Confused) alike. But it was 1997’s The Fifth Element, Luc Besson‘s celebrated science fiction cult classic, that gave us our first glimpse of Jovovich’s potential as an action heroine; who could forget her alien superwoman Leeloo, guns blazing and karate chopping all over the galaxy in an outfit of strategically-placed medical bandages designed by Jean-Paul Gaultier? With her delicate looks, steely gaze, and the rare ability to make all-out action and weapons handling by a dramatic actor actually believable, it seemed only natural then that Jovovich assume the mantle of the foremost female ass-kicker in the movies; once Paul W.S. Anderson adapted Capcom’s Resident Evil game into the profitable first film in the series, Jovovich’s place in action cinema was cemented.
With her third turn as the zombie-battling T-Virus survivor Alice approaching (Resident Evil: Extinction hits theaters September 21), Jovovich takes obvious comfort in the role for which she has twice before leveled a lethal combination of guns, fists, and feet at countless undead humans, Dobermans, and superhuman enemies. Her Alice, clad this time in a getup of army surplus shorts and a sun-beaten duster, wielding traditional Nepalese Khukuri knives and pistols holstered at her thighs, cuts a cross-cultural iconic figure in the barren desert wasteland of future Las Vegas that, not coincidentally, calls to mind the loner gunslinger heroes of the Wild West. Thus, she takes a bit of inspiration from some of the greatest cowboy toughs to ever grace the screen. “I would like to say [I’m playing] more of a Clint Eastwood than a [Charles] Bronson,” Jovovich told us during roundtable interviews on Extinction‘s Mexico City set. “I’ve been trying to play it just as natural as I can possibly make this scenario.”
Jovovich as Alice in Resident Evil: Extinction
In Resident Evil: Extinction, Jovovich’s Alice is once again the only hope of a dwindling population of humans who are now being hunted by legions of the bloodthirsty undead. Like the typical antihero of a Western, Alice is compelled to defend the lives of innocents, all the while being hunted by the sinister scientists of the Umbrella Corporation, who are cloning her in hopes of harnessing her growing superpowers. More so than in the previous two films, Alice is becoming a leader and protector of the uninfected, though by now the prospects of the survivors are far bleaker than they were when we first saw Alice wandering through the Umbrella Corp.’s underground Hive laboratories. “All three movies are 360 degrees from each other, which is great — different looks, different characters,” Jovovich said. “I think more than anything, you have [Alice] really kind of innocent in the first movie, and now she’s more hard, and more sad, and a little bit more…not defeated, but this is life; there is no future for her.”
In Extinction, Alice joins a small band of survivors crossing the Las Vegas desert, where she meets up with Resident Evil: Apocalypse buddies Carlos (Oded Fehr) and L.J. (Mike Epps). Before they head to a rumored safe haven in Alaska, they’ll have to contend with a Hitchcockian horde of undead crows — good thing Alice’s exposure to the T-Virus has endowed her with all new skills. “Well, she gets very…psychic thingies,” Jovovich excitedly shared. “A little Carrie-ish — I’m trying not to do the Carrie thing obviously, trying to do my own little thing. But yeah, she bursts everything into flames and stuff. It’s really cool! It’s great for me because I didn’t have to do so many stunt sequences! It’s more like, she bursts things into flames, so it’s really useful against the birds and things. There’s a lot of them everywhere — just (gestures) poof!”
Another new addition to the mythology of the Resident Evil films is a plotline involving dozens of Alice clones, created and trained by the evil scientists of the Umbrella Corp. Unfortunately for Umbrella, none of the replicas are able to survive the very same deadly trials that the original Alice went through in the first two films. Those scenes, however, should make for some fun viewing by Resident Evil fans, who will see a lot of familiar action sequences — with different results, of course.
“Well. I don’t die in this one,” Jovovich teased. “I shouldn’t tell you guys that.”
Jovovich explained the scenario: “There’s like a whole scene where they’re dumping these clones of Alice, because they’ve got her DNA and they’ve recreated all of these clones, and they send each one to try and get the real Alice again, one that’s cooperative. So they try and have selective memory choices; they send her through the glass corridor to try and escape the laser grid, then they send her kind of on the same steps she took in the first one, but each time the clone dies, she doesn’t survive. So you have all of these clones just being dumped in this pit, and all these zombies…it’s really cool!”
Jovovich as Alice in Resident Evil: Extinction
As an actress who likes to give her own input into a film, it’s been difficult for Jovovich to give her all into a performance that, in the final edit, gets lost under the guidance of what she may consider an ill-fitted director. While the original Resident Evil is her favorite thus far (and was directed by off-screen partner Anderson), Jovovich is not shy about discussing the shortcomings of the second installment, by first-time director Alexander Witt. “I did some really dangerous stunts that I felt like you didn’t really see what was happening,” she explained. “What we did was insane. And when I saw the freaking shot, I was like, you can’t even tell that that’s me, you can’t even tell how high I am, you can’t tell…and I’m telling everyone I jumped off a six story building! So, whatever. I had my little problems with the second one. Saying that, I think as [it fits into the] trilogy it’s great. It’s an exciting film. I changed a LOT in the dubbing; that was one of my biggest problems with the director of the second one. I just felt like he wasn’t in the moment.”
Last year’s Ultraviolet was similarly problematic for the actress. The tale of a futuristic vampire heroine defending a boy from evil forces was a highly stylized but incoherent affair with great action sequences, but garnered the ire of critics and ended up with a seven percent Tomatometer rating. When asked about her experience making that film, Jovovich was equally frank about director Kurt Wimmer. “Listen. All I can tell you is I was completely locked out from the editing room, which was unfortunate, because I was promised that I wouldn’t be,” she began. “On both Resident Evils I had a lot of input into the movie, before it was finished…more on the first than on the second. But with Ultraviolet I was very depressed, because [Wimmer] was a real cad, in the sense that he kind of reneged on his promises and didn’t allow me to see my performances.”
Milla Jovovich in Ultraviolet
Sometimes actors make subtle changes while filming a scene that nobody else might notice. Jovovich thinks that having that sort of knowledge, and trusting an actor to know their own performance, are important tools for a director to use. “I said listen, I don’t want to step on your feet but there are certain things that I did, that I would remember. Like, you know in that scene, take three — there’s just a little movement of my eye, that’s cool in the close-up. Or whatever, you know…it’s unfortunate, because that’s the perfect example of a movie that I spent a year of my life preparing for and shooting, and once you see it, you’re like…ok…on to the next!”
Judging from Jovovich’s rapport with Extinction director Russell Mulcahy, it seems the actress is already more satisfied with the third film in the Resident Evil franchise. A seasoned filmmaker, Mulcahy (Highlander) is the most experienced director to take control of the Resident Evil series yet. On set, Mulcahy would deftly keep his buoyant star in character with frequent reminders (“You’re in the moment!”) and has guided the look and feel of the film in a more visually arresting direction than its subterranean and city-locked predecessors. “The way he’s shooting everything is so cool,” Jovovich gushed. “He does all these dirty shots — like pans, lots of wide shots, really beautiful, taking advantage of the desert and this incredible set that they built. It’s really cool, it looks different. I think the camera work is much better in this one than it’s been in either of the two movies…no offense to [Anderson and Witt], but I think it looks really great.”
Take a look yourself at the trailer for Resident Evil: Extinctionhere to see what sun-baked desert zombie goodness you’re in for when the film hits in September. Stay tuned for more set interviews with Ali Larter and Oded Fehr in the coming days!
It was a midsummer day in 2006 that Rotten Tomatoes got the call to drop in on production on Resident Evil: Extinction, and what a tantalizing invite that was. Based on our day on set, the third part of the hugely successful, if criticallyravagedResident Evil series looks to once again capture its core audience, fans of the original Capcom video game hungry for the same all-out action and gore that infused the first two films. The addition of a few new castmembers and a beautifully desolate setting (post-apocalyptic Las Vegas) further promise a jumpstart to the RE franchise under director Russell Mulcahy. Plus, who doesn’t want to see Milla Jovovich strap on the guns one more time?
Mexico City in the summer is brutally hot, but just imagine what it’s like in the desert. Thankfully, we had been invited to visit the set of Resident Evil: Extinction right after filming moved from the arid expanses of Mexicali’s desert into the big city complex of Churubusco Studios. Good thing, too, because our group of web journalists might have melted in 128 degree heat.
Milla Jovovich in Resident Evil: Extinction
In our air-conditioned comfort we received a warm welcome from RE3 helmer Russell Mulcahy, the Australian director (his Video Killed the Radio Star launched MTV into pop culture history) perhaps known best for his 1986 fantasy spectacle, Highlander. “I hear you’re going to do some interviews today,” he said as we entered a busy soundstage. After a moment’s pleasantries, he was off to finish a scene.
The production had already completed filming of sequences in the desert heat — zombie scenes, an extensive undead crow attack, and Jovovich performing wire-work stunts while brandishing Alice’s Khukuri knives — but we hung with the crew as they took it down a notch. We watched as they filmed a caravan scene on a soundstage. Sitting inside an army-green truck perched atop jacks, Jovovich, Oded Fehr, and newcomer Spencer Locke (who plays teenage survivor K-Mart) filmed an interior dialogue scene as a crewmember provided the occasional road-bump jiggle. The exterior window shots would later be filled in via CG with scenes of the Mexican desert, substituting for a ravaged and desolate Las Vegas. Mulcahy quieted his rambunctious actors with a “You’re in the moment!” and filmed a hushed conversation between Alice and Carlos.
“Things are really desperate,” unit publicist Kym Langlie whispered. “They’ve just been attacked by crows who have been infected, so undead crows. It’s like Hitchcock goes insane. So the scene that we’ll see today, they’re talking about what [they are] going to do.”
Following the scene, Jovovich sat and talked about the film, still clad in her Alice costume (designed with partner Carmen Hawk, with whom she has the clothing label Jovovich-Hawk). Roles in films like The Fifth Element, Ultraviolet, and the Resident Evil movies have solidified her position in Hollywood as an unparalleled female action star, a label she seemed to embrace wholeheartedly while excitedly describing her knife skills, martial arts training, and some of the major, dangerous stunts she’s performed in the last few Resident Evil films alone. (Stay tuned for our interview with Jovovich, to be posted soon!)
More Milla from Resident Evil: Extinction
For the uninitiated, Resident Evil: Extinction may seem like your average post-apocalyptic science fiction flick; a band of survivors, on the run from hordes of killer creatures, are making a run for one last outpost of untainted humanity. But this is a Resident Evil movie, so fans of the game (and of the two previous films) can expect lots of backstory about Alice, the outbreak, and the shady entity known as the Umbrella Corporation. The third movie opens years after the second, Resident Evil: Apocalypse, left off. The zombifying T-Virus outbreak has turned most of the world’s population into flesh-chomping undead, and super-powered Alice (Jovovich) has gone her separate ways with old pals Carlos (Oded Fehr) and L.J. (Mike Epps). They have themselves joined forces with a caravan of survivors led by Claire Redfield (Ali Larter); meanwhile, the sinister scientists of Umbrella Corporation are conducting experiments with their very own Alice clones.
Writer Paul W.S. Anderson (who also wrote the previous two Resident Evils) has also infused the third film with surprisingly interesting plot twists that extend the mythology of the Resident Evil games into something much more cinematic. Watch for a killer opening sequence.
“One of the story strands is that Dr. Isaacs, who is one of the most advanced scientists in the Umbrella Corporation, is trying to develop an Alice clone who is better than Alice,” said producer Jeremy Bolt. “So to do that, he is putting her into an environment that she’s already been in. But she’s a clone, so we have sequences from the mansion in the first film, from the hospital corridor, the laser from the first film — we’re recreating those scenes. So you’ll begin the film, and you’ll think, wow this is the first film again, Milla Jovovich in a corridor with the lasers, but actually it’s not; it’s a clone.”
Jovovich herself explained more of the Alice clones and why Umbrella would kill off so many. “They’re trying to get their very own Alice,” she said, “That listens to them…so she’s born in Umbrella, and all she knows is Umbrella and they take her through all the things that my Alice escaped, but each one is different.”
That would explain the pit of discarded Alices that appears in the Resident Evil: Extinction theatrical trailer. “There’s like a whole scene where they’re dumping these clones of Alice,” Jovovich added.
You can also expect to see all new types of undead creatures, such as an homage to Alfred Hitchcock‘s The Birds that developed into a full-fledged sequence, complete with those infamous computer-generated undead crows. Game loyalists, rejoice — the filmmakers have found an all new breed of dog that will much more closely represent the frightening undead Dobermans that haunted your video gaming nights.
“We actually found a new type of dog,” said Bolt. “It’s called a Malinois, a Belgian-Alsation Doberman kind of cross. The most highly used guard dogs in the world. So we can achieve a lot more in camera than we could before. And they’re phenomenally aggressive. So they’re much closer to the Doberman dog in the game.”
Resident Evil: Apocalypse character Jill Valentine (Sienna Guillory) is conspicuously absent, and though the filmmakers wouldn’t explain her character’s fate, they have added a few new faces. Orphaned survivor K-Mart (played by 15-year-old Locke) and Nurse Betty (R&B singer Ashanti) are members of Claire Redfield’s convoy. (The Claire character herself comes from the Resident Evil 2 and Resident Evil Code: Veronica games.) Perhaps the biggest surprise for fans of the games is the appearance of Umbrella Corp. chairman Albert Wesker, about whom Bolt had loads to share.
“In the game it’s suggested that he works for Umbrella but it’s never really clarified,” Bolt said. We’re saying, not only does he work for Umbrella, he runs Umbrella. Because this is a few years beyond the incident at Raccoon City. So he’s now running Umbrella, and he will then be in the fourth movie as Alice’s opponent.” That’s right, a fourth Resident Evil. Although production materials for Extinction have called this one the last in the trilogy, Bolt seems assured that a fourth installment will happen. He’s even got some story and character details worked out.
“There’s a very, very big cliffhanger. I don’t want to give it away, but that’s one of the things Paul and I are most proud of, is that each movie we sort of set up the next one. Albert Wesker will be involved in the cliffhanger.”
As for characters, we know a few who’ll be surviving Extinction. “We’re thinking Claire Redfield, Alice, and Albert Wesker,” Bolt shared. “We might go to Alaska. We had this idea: the undead in the snow.”
I’ve said it before and I’ll say it again right now: I dig Resident Evil. No not the second one, you lunatic. My passion for cheeseball cinema only goes so far. But I dig the first flick enough to look forward to the third flick, despite the (wide) opinion that the second flick sucked eggs. Horror geeks are funny that way.
So with Russell Mulcahy’sResident Evil: Extinction only a few weeks away, why not settle down for a gory little red-band trailer that you certainly won’t catch prior to a screening of Harry Potter or Ratatouille. (True, you wouldn’t even see the ‘green-band’ trailer in front of those movies, but who needs logic when we’re talking about this particular movie series?)
As you’re no doubt aware by new, RE3 is a futuristic horror / sci-fi / action sequel that sees Milla Jovovich kicking all sorts of mutated zombie keester. Although the screenplay was written by series overseer Paul W.S. Anderson, genre fans should take note: Mr. Mulcahy has actually directed some rather good genre movies in his career. (Ahem, Highlander.) Ah, and it’s not a couple weeks, sorry: It’s Sept. 21st.
Nope, the heroic character of Ardeth Bay is apparently nowhere to be found in the newest "Mummy" screenplay, although (obviously) Mr. Fehr would be thrilled to reprise the role if necessary. He broke this news while promoting a sequel that he does appear in: Russell Mulcahy‘s "Resident Evil: Extinction," which opens in September.